Godlingswrath

Please login to gain full access to the forum

A place to play a Sci Fi free form rpg

Log in

I forgot my password

Who is online?

In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests

None


[ View the whole list ]


Most users ever online was 61 on 28/12/2017, 9:59 pm

Counter

Web Counter
Goal 1,000 posts

7/7/2009, 2:55 am by bobbymotown

We need to reach 1,000 posts overall by the end of October and we will set a new goal then, ty

new buying section

4/7/2009, 1:56 pm by Rougewraith

the buying section uses your points to buy the products in the store. as demand increases so can the price Craxy any questions post them here Smile

r u lost

2/7/2009, 3:11 am by Rougewraith

the only thing that changed was i put some categorys in any "?'s" send me a PM

Latest topics

» wheres hotaru
19/11/2009, 8:45 pm by damon3321

» Sith academy 2
15/9/2009, 8:55 pm by bobbymotown

» Last survivors
11/8/2009, 8:49 pm by bobbymotown

» Roughly current
22/7/2009, 4:11 am by bobbymotown

» Goal 1,000 posts
22/7/2009, 4:07 am by bobbymotown

Links

Visit Godlingswraths Affiliates and friends at the Affiliates Page.

    terran-Viking

    Share
    avatar
    Rougewraith
    Administrator
    Administrator

    Posts : 219
    Points : 10175
    Reputation : 25
    25
    Join date : 2009-05-12
    Age : 25
    Location : The shadows
    My pet : Zergling

    Character sheet
    Name of Character: Braen
    Race: T-virus infected infessted Terran
    Class: Ghost

    terran-Viking

    Post by Rougewraith on 24/6/2009, 7:59 pm

    The Brood War revealed weaknesses in terran anti-air capability. Wraith combat fighters and Valkyrie missile frigates proved to be an unwieldy combination against agile zerg airborne organisms. In addition, ground-based anti-air support from goliath a** walkers was too limited in its mobility: all too often airborne attackers would simply move out of the goliath's range.

    In the aftermath of the war, terran weapon technicians proposed a radical new concept to resolve both of these problems; an armored vehicle with the ability to change its combat role from an a** walker to an air-superiority fighter, enabling it to switch smoothly to fulfill tactical needs in a developing battle. One such vehicle was the Wyrm. However, it was followed by the more successful Viking design, a craft with more armor, more options and a faster response time. As such, the Viking was showcased at the colony of Ursa, where one single-handedly destroyed a military base.

    Based heavily on the transformation design of the siege tank, the Viking was designed to be the ultimate anti-air and ground-support weapon system, armed with MT50 Lanzer Torpedoes and twin Gatling guns for both respective tasks. A targeting system exists for both, along with displaying height and location. The ability to self-destruct is also present. However, while the Viking's versatility is its greatest a**, it is also one of its drawbacks. Few pilots are able to handle both combat modes and the majority of Viking pilots are killed in their first battle. Those who survive however, become amongst the most skilled pilots.

    Ground Mode
    The Viking in ground modeIn the walker mode the Viking has low armor, leaving it vulnerable to powerful ground units such as siege tanks. The walker mode is armed with twin gatling cannons. It can only attack ground units.

    Air Mode
    When in this mode the Viking has an extremely powerful anti-air attack (MT50 Lanzer Torpedoes) designed to destroy capital ships. Attacks against heavily armored targets give it a damage bonus, but it is less well suited to deal with lightly armored air units. In addition, it does not have the ability to attack ground units. In this mode, it has superior mobility and base-raiding capabilities.



    _________________
    I am the one, the shadow, the everlasting darkness.

      Current date/time is 10/12/2018, 8:36 am