The marauder is equipped with dual missile launchers that are effective against armored targets and slow the speed of enemy units. Slowed units are briefly covered in purple light. The marauder can only slow one opponent at a time.
The marauder is considered an early support unit, designed to pick off early game units. It is useful for slowing down fast melee units. Marauders are better off facing mixed (light/armored) enemy forces, but are especially useful against the armored roach. They are also powerful against stalkers, immortals and, to a lesser extent, siege tanks and thors. As of April 2009 they could bypass an immortal's hardened shields. Marauders can destroy buildings very quickly. The marauder is vulnerable to zealots.
The marauder is considered an early support unit, designed to pick off early game units. It is useful for slowing down fast melee units. Marauders are better off facing mixed (light/armored) enemy forces, but are especially useful against the armored roach. They are also powerful against stalkers, immortals and, to a lesser extent, siege tanks and thors. As of April 2009 they could bypass an immortal's hardened shields. Marauders can destroy buildings very quickly. The marauder is vulnerable to zealots.
19/11/2009, 8:45 pm by damon3321
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