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Goal 1,000 posts

7/7/2009, 2:55 am by bobbymotown

We need to reach 1,000 posts overall by the end of October and we will set a new goal then, ty

new buying section

4/7/2009, 1:56 pm by Rougewraith

the buying section uses your points to buy the products in the store. as demand increases so can the price Craxy any questions post them here Smile

r u lost

2/7/2009, 3:11 am by Rougewraith

the only thing that changed was i put some categorys in any "?'s" send me a PM

Latest topics

» wheres hotaru
Protoss-Void Ray Empty19/11/2009, 8:45 pm by damon3321

» Sith academy 2
Protoss-Void Ray Empty15/9/2009, 8:55 pm by bobbymotown

» Last survivors
Protoss-Void Ray Empty11/8/2009, 8:49 pm by bobbymotown

» Roughly current
Protoss-Void Ray Empty22/7/2009, 4:11 am by bobbymotown

» Goal 1,000 posts
Protoss-Void Ray Empty22/7/2009, 4:07 am by bobbymotown


Visit Godlingswraths Affiliates and friends at the Affiliates Page.

    Protoss-Void Ray


    Posts : 219
    Points : 10495
    Reputation : 25
    Join date : 2009-05-12
    Age : 25
    Location : The shadows
    My pet : Zergling

    Character sheet
    Name of Character: Braen
    Race: T-virus infected infessted Terran
    Class: Ghost

    Protoss-Void Ray Empty Protoss-Void Ray

    Post by Rougewraith on 12/7/2009, 1:05 am

    The void ray is produced at the stargate, and does not require further technological advancements to be built. It can be immediately constructed after the stargate is built.

    The beam is capable of engaging both land and air targets, and is powerful against heavily armored structures and units, such as terran battlecruisers, as there is a longer time required to destroy such targets, and therefore, a longer time for all of the void ray's three primary arms to align onto target and activate successively. The base damage is 6, increasing to 12 after 3 seconds and to 24 after another 3 seconds. When a void ray attacks a target, it continues to follow. The damage continues to increase as it follows the target. The beam attack is weak against low hit point units such as terran marines, because the short amount of time required to kill a marine does not allow the void ray to take advantage of all three of its projector arms, and there is a notable cooldown between engaging different targets. The attack is very powerful against buildings, even anti-air defenses. Other players should deploy specialized anti-air units such as corruptors or Phoenixes to deal with them. The beam attack cannot be stopped by a mothership's Time Bomb ability.

    Protoss-Void Ray VoidRay_SC2_Rend1

    I am the one, the shadow, the everlasting darkness.

      Current date/time is 19/5/2019, 11:33 am