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7/7/2009, 2:55 am by bobbymotown
We need to reach 1,000 posts overall by the end of October and we will set a new goal then, ty

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 Protoss-Void Ray

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AuthorMessage
Rougewraith
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Posts : 219
Points : 8993
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Join date : 2009-05-12
Age : 23
Location : The shadows
My pet : Zergling

Character sheet
Name of Character: Braen
Race: T-virus infected infessted Terran
Class: Ghost

PostSubject: Protoss-Void Ray   12/7/2009, 1:05 am

The void ray is produced at the stargate, and does not require further technological advancements to be built. It can be immediately constructed after the stargate is built.

Attacks
The beam is capable of engaging both land and air targets, and is powerful against heavily armored structures and units, such as terran battlecruisers, as there is a longer time required to destroy such targets, and therefore, a longer time for all of the void ray's three primary arms to align onto target and activate successively. The base damage is 6, increasing to 12 after 3 seconds and to 24 after another 3 seconds. When a void ray attacks a target, it continues to follow. The damage continues to increase as it follows the target. The beam attack is weak against low hit point units such as terran marines, because the short amount of time required to kill a marine does not allow the void ray to take advantage of all three of its projector arms, and there is a notable cooldown between engaging different targets. The attack is very powerful against buildings, even anti-air defenses. Other players should deploy specialized anti-air units such as corruptors or Phoenixes to deal with them. The beam attack cannot be stopped by a mothership's Time Bomb ability.


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